💀- Can’t help but tweak sometimes

Sometimes you just have to play around with graphics.  So I made some new mountains to test them out.  Still not a finished product, but moving in the right direction I think.  The material turns transparent when nearing overlap with the camera.  The clouds above mountains wiggle a bit, but my goal is to get them to rotate.  I’ve had some good results with Vector Animations using 3dsMax, but I’m still figuring it out.  I tried to upload a video of this the new mountains to YouTube, but the compression was terrible and everything looked blurry.  When I have a little more time to mess with it, I’ll have to figure out the right settings to make it play nice.



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